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Thursday, December 26, 2013

Self-Publishing Blog: Author Adventures

Self-Publishing Blog: Author Adventures:

As publisher of The Adventures of an Independent Author, novelist R. Scot Johns has become an expert on the creation of fixed layout eBook designs (useful for comics and graphic novels).

Thursday, December 19, 2013

Self-Publishing Blog: Marcy Kennedy

Self-Publishing Blog: Marcy Kennedy:

Recent posts on the blog of Marcy Kennedy, Science Fiction and Fantasy Author have dealt with rapid writing, using Google+ to promote and “head hopping” (POV improperly switching between story characters).

Friday, December 13, 2013

Self-Publishing Blog: Author Media

Self-Publishing Blog: Author Media:

While admittedly gimmicky, the Author Media blog nonetheless has interesting posts on topics like protecting your writing from piracy and the validity of creating a twitter account for a fictional character.

Friday, November 29, 2013

The Alpha and the Beta

I’ve been following rule #1 – write every day – maybe a little too literally. Probably need a break. In fact, I definitely do. But one other thing that I did do was invite a few readers who have indicated interest from early on, to read the alpha version of the book. Now I just have to sit back and wait for the punches to start coming.

I’m looking forward to doing a wider-spread early feedback round when the book is in a beta-quality state, which should be at least three more months. I plan to blitz recruitment on this site later, but if you already know that you might be interested in participation in the beta round, please feel free to let me know through the various contact options on the Tumblr blog.

Thursday, November 28, 2013

Friday, November 22, 2013

Self-Publishing Blog: The Daring Novelist

Self-Publishing Blog: The Daring Novelist:

Author Camille LaGuire has numerous fantasy and suspense books to her credit and is “daring to live life as a full time writer, with or without success.” Her blog has extensive discussion on fictional character development. (Seriously extensive. She has several weeks’ of posts on just the “Alpha Dog” archetype.)

Thursday, November 14, 2013

Self-Publishing Blog: Write2Publish

Self-Publishing Blog: The Daring Novelist:

Michael J. Sullivan's Write2Publish is a frequently updated collection of links tracking the latest trends in self-publishing.

Thursday, November 7, 2013

Self-Publishing Blog: Lindsay Buroker

Self-Publishing Blog: Lindsay Buroker:

While transforming herself from writing hobbyist to full timer, author Buroker took detailed notes on her process. As a result, her blog is a rich source of information in regards to book marketing, promotion and the Amazon KDP platform.

Friday, November 1, 2013

Self-Publishing Blog: There Are No Rules

Self-Publishing Blog:  There are No Rules:

Despite its anarchic title, There are No Rules offers quite a bit of advice on topics as diverse as tackling first drafts, quitting your job to write full time and naming characters and places.

Thursday, October 10, 2013

Self-Publishing Blog: ThrillWriting

Self-Publishing Blog: ThrillWriting:

Fiona Quinn’s web site on writing thrillers includes several articles on describing weapons and poisons effectively. Also included is a section on correctly capturing the psychology of characters in tense and dangerous situations.

Thursday, October 3, 2013

Self-Publishing Blog: The Science of Story

Self-Publishing Blog: The Science of Story:
How to Make Stories that Grip and Engage is written by a professional story consultant. The blog features numerous tips on the fine details of crafting a compelling tale.

Thursday, September 19, 2013

Self-Publishing Blog: Writing Fiction

Self-Publishing Blog: Writing Fiction

Largely focused on speculative fiction authors and their work, Discussion on Writing and Publishing Novels and Short Fiction also tackles topics like social media marketing and the fall of the traditional publishing industry.

Monday, September 16, 2013

Self-Publishing Blog: Self-Publishing Success Stories

Self-Publishing Blog: Self-Publishing Success Stories

While no longer being updated, Self-Publishing Success Stories' final post contains a list of self-published authors who have sold more than 50,000 e-books. Previous posts consist of profiles of and interviews with successful authors who offer an honest look at their financials.

Thursday, September 5, 2013

Self-Publishing Blog: Write on the River

Self-Publishing Blog: Factual Fiction by Bob Mayer

Factual Fiction by Bob Mayer offers a fly-on-the-wall view of a writer's life. The author, a former Green Beret and current adventure novelist, blogs about his successes and disappointments, attending writing conferences and the advantages of self-publishing.

Friday, August 30, 2013

Self-Publishing Blog: The Creative Penn

Self-Publishing Blog: The Creative Penn:

While this blog does offer some advice on the art of writing, it mostly addresses the challenges of book marketing and promotion for the self-published author. Recent posts have examined the nitty-gritty of promoting fiction on marketplaces such as Amazon.com.

Wednesday, August 28, 2013

Killer Serials

Serialization is apparently in vogue now, though I haven't been following the trends that much, since by the time my own project is ready for release things could be completely different. That being said, this particular trend interests me for more than one reason, to the point where it seems worth commenting on here.

As I've mentioned, the book I'm working on is long and multithreaded, and to try to cram it into a typical 300-page genre format just wouldn't work for the material. You would think I could just break it into 2-3 shorter works, but for story reasons I don't think that would work very well. The primary reason is that the major characters don't come together until relatively late in the story. This is a no-no for formula fiction, but it's necessary for the story, and while there are mitigating elements such as tenuous connections earlier on, I accepted early on that this was simply a condition of the project.

It's also a condition that may make it impossible to get it traditionally published, but I've accepted that all along as well. Of course, there are longer works that make it in the market, and nothing's impossible. One of the reasons long books don't get published often is that paper is expensive and a thousand-page book costs twice as much to produce as a 300-page book. That means it has to cost more, which supposedly limits the buying audience. I assume publishers know their business, so I have no reason to doubt this being true.

Anyway, with ebooks it's obviously not a problem. I mean, on one hand I'm spending three times as long writing something I really can't charge any more for, but on the other hand, I don't mind as long as I like the end result (and ideally someone else does too). It's kind of like grinding through a two-year degree in writing fiction, minus the tuition and guidance. Regardless, here we are.

I've always intended this book to be the first in a series, though if no one likes the first one there'll be no point in continuing the line. But it's a bit of a chunk to digest at once. Cutting it in half or thirds is problematic: for the reasons above, I worry that the shorter books wouldn't be complete stories and would thus leave readers confused and/or pissed off. So I started looking at serialization as a medium for breaking up the page count wherein chunks that weren't complete stories could possibly be acceptable.

In reading some serials myself, I've noticed that most seem to not work that way. That is, each serial installment is a complete story, though later installments will tend to follow the same characters or at least the same setting and premise. The well-known Wool is a good example, without getting into any spoiler detail. I've noticed the same pattern in a number of books sold as novels that really are not, notably the Night Watch series. Each of those books contains three interrelated (or at least related) short story/novella-length stories.

And while I love all the stories mentioned above--Wool included--to be honest, I don't really like the format.

Like a lot of hardcore genre readers, I have the patience for long works. I've mentioned before that I like to stick with a story world and its characters for a long time. So breaking things up into little stories is kind of...well, off-putting for me. On the other hand, for the writer and publisher it's loaded with benefits. The story arcs are clear and well-defined: self-contained. They make it possible to sell a piece at a time, or compile several of them and sell them together. Being on that side of the fence now, I'm faced with a dilemma...or rather, I was at the beginning; it's far too late now. The dilemma: do it the way I want to, and that I think the material calls for? Or design the project as a series of smaller chunks that would make my life easier?

Well, the answer there was obvious. I decided to bite the bullet and go the route of the protracted arc. Taking the short-arc route would mean choosing a completely different project, and I knew what project I wanted to do. If I wasn't writing the book I wanted to be writing, it would just be a job, and since the odds are against me getting paid for it in either case, I decided to heap on the risk. Maybe next time I'll go the other route. It really depends on the material.

I'm hoping, though, that serialization proves to be the solution. Serial installments are different from separate books in a series because they are thought of as a single work in parts. While I haven't come across any myself, I'm told that there really are works out there that are long stories broken into serialized chunks rather than separate shorter stories that get bound into an omnibus at the end of the process.

So the question becomes, how self-contained do the segments need to be, before readers will get to the end of a segment and find themselves feeling unsatisfied?

Well, obviously I don't know the answer. But I've studied enough fiction theory lately to have a theory of my own. As with fractals, stories are built in layers that resemble each other at different scales. Wheels within wheels. To simplify down to the common three-stage model of beginning, middle and end, you can look at a book that "works" and see these stages at the paragraph, scene, chapter, subplot, part, book, and overall series levels. This is just the way it is (though sometimes three is five or more if you prefer to look at the middle in more detail). And it's certainly what works for drama, and what readers expect, mostly without consciously realizing it.

What does this mean for serializing a monolithic work? I'm thinking it means that the serial installments have to capitalize on the natural tendency (or really, author-contrived tendency, through massive work) of a longer work's part-level segments to have a certain amount of self-containment. If the parts of my book take the protagonist through the right amount of change, that could be enough to make not-totally-self-contained parts of a larger story work as serial installments.

There's another dynamic at work, though, which interestingly conflicts almost directly with the idea that it's desirable for smaller segments to be complete. I refer to the cliffhanger device, where the reader feels like things are coming to a head, then finds the tension being built up to a head, e.g. the hero apparently being killed, and then bam! a chapter or part break. Prolonging tension is key to a reader's enjoyment of a novel, and the cliffhanger is a major component of that. And yet, you can't both finish the story in a given segment and carry the tension over the border of that segment.

Let's look at chapters specifically rather than segments of various sizes in general. Obviously within a book, you can have some chapters which end in cliffhangers and others that serve to end a subplot/mini-arc. Generally this is how it's done in most books, and therefore you could say, of course it makes sense to have each serial installment end in resolution. On the other hand, I've found that the page-turningest page-turners seem to never resolve the tension until the very, very end, if even then. Some of the most avant-garde sci-fi seems to build things up to crazy levels and then just end, with a certain amount of tension relief (like popping a balloon rather than letting the air out more moderately) but without really explaining what happened. And I've found that, despite that being something of an annoyance, a lot of my favorite sci-fi has been like that.

So, does a serial installment absolutely have to end with the end of a smaller story, or not? I don't know. But my plan right now is this: I'm going to do my best to shape the elements of my story into discrete parts that will be enjoyable to begin, continue, and finish reading. But there will be cliffhangers after each one, because I believe in and enjoy that, and as a reader, it keeps me coming back for more. And the main threads of the larger story will be ongoing, with tenuous connections at best in the meantime, until they slam into each other in the penultimate or even ultimate installments. And all of that put together will be a book, which hopefully will be the first book in a series.

Because at the end of the book, there's a cliffhanger, too.

Or maybe I'll come to my senses and magically see another answer. Time will tell. Or you can, if you have one. Share your thoughts!

Friday, August 23, 2013

Self-Publishing Blog: Linda Clare's Writer's Tips

Self-Publishing Blog: Linda Clare's Writer's Tips:

Published author Linda S. Clare blogs a series of writer’s tips tackling specific challenges that often arise during fiction writing. Recent posts address the art of revising text and building tension with dialogue.

Tuesday, August 20, 2013

Down to Business, Grimly

I was doing something boringly mundane just now when I realized, Hey, if I have time to do this boringly mundane thing, I have time to write a blog entry for the first time in ages. And so I will.

I haven't slowed down on the blog because I've slowed down on the project. I've slowed down on the blog because I've been on a regular schedule of 4-8 hours a day of writing and it's pretty exhausting. Or that's what I've told myself. Really I've just gotten out of the habit of blogging.

One thing I've noticed is that the work is going much more slowly these days, but I'm pretty sure it's getting that much better. I haven't been very good at following one of the guidelines you're supposedly supposed to follow, namely, just bang out the first draft and clean it up later. Like with all other types of writing that I've done in large amounts, like email, documentation, and nonfiction, I've gotten into a habit of putting it out fairly clean on the first go, like what you'd probably call second-draft level. This is because I'm one of those grammar-fixated people who can't stand an improperly placed apostrophe (let alone a spelling error) and that attitude has crept into other aspects of writing like varying sentence structure through a paragraph and avoiding using the same word twice in a paragraph.

This is part of what slows me down, and there are other things, like life's distractions. I cultivated a habit early on which involved doing the bulk of the writing at Starbucks, and it's gotten me this far. But despite the fact that I keep my earplug headphones in and blasting for most of the time I'm there, distractions creep through. For example, I've been there often enough to know as many regulars there as I do in the rest of my day-to-day life. So they want to talk, and this isn't bad, because it's a social life, or something like it. It is what it is; and it's better to get the work done between distractions than not at all.

It's also better than trying to get it done at home, because with workmen prepping the house for sale at the pace of a pack of snails, a 5.5 lb. cat with no impulse control, and other people making noise and crawling all over me (the cat, not the people), it would be worse. In any case, this is the habit I built, and as I've covered before, habits are key. To change this one would require about a month of effort, and I don't really have another option for where to write in this town. The other coffee house has less roomy armchairs and their coffee actually tastes like coffee, which I hate, instead of chocolate, which I can tolerate in small amounts.

I've said before that I thought the book would take months longer to finish, and that's clearly the case. On the plus side, a few early alpha readers seem to have enjoyed it, and when I go back to read the parts of the draft that they read, I cringe from how badly written some of it was. So that must mean improvement is under way. Or is that under weigh? I think it's the latter.

This is not a typical genre novel, anyway, in several ways, notably in terms of its length. It's over a thousand pages so far, and will get longer before it gets any shorter. It follows the stories of three main characters, essentially different types of anti-hero, as events drive them together and in opposition to one another. I didn't want a two-dimensional or simplistically "evil" villain, so I chose this much more difficult approach instead. There are also a number approaching 100 other characters, maybe thirty of which have significant roles. Let's just say this book isn't designed to be filmed, although I suppose LOTR proves that anything can be.

Due to the length and complexity, I have often bitten my nails (figuratively) over a number of fears, including "is the damn book too long?" and "is this scenario (my term for a multi-scene or multi-chapter arc) too long for its purpose in the story?" and "is anyone going to be interested in this anyway?" I can't do any more than I'm already doing about the last one, but as for the length issues, I have put a great deal of thinking into the others, beyond just worrying, and here are some of my thoughts:

Clearly this book and its internal segments would be too long for traditional publishing, so if I choose to attempt that route, I know I'll end up with major cuts. That idea doesn't bother me philosophically, just practically, for the following reason: as a reader, I like long books if I like the material in the first place. While I don't like excessive detail in description or unnaturally protracted expository segments, I like to follow the characters through a lot of events and changes. And as a video game player (high-end RPG/action-adventure games like Skyrim and Metro: Last Light), I like long games with a lot of side quests and internal lore. So that's what I've been doing here: building a story world with a lot of features, notably many competing world views represented by characters and factions. And I'm setting the stage for a longer series, which means a lot of space that would otherwise be dedicated to story has to go to introduction and setup, plus the story has to be there.

The balance is hell to find, and I haven't, but I'll have to in the third draft. For now, I'm in what Jim Butcher has referred to as the GSW, or Great Swampy Middle, of my own writer's journey on this book: grimly focused on cranking out a second draft that I can be reasonably pleased with.

Another thing I've kept in mind while writing, as a possible solution to the length issue, is serialization. Initially the book had four parts, now five: natural breaks in the story, and (I haven't really analyzed it) but maybe even analagous to a five-act structure, which is more popular in older plays than in anything modern, where everything is either shoehorned into or labeled as three acts no matter what. What I've been thinking, though, is that serialization could work well as a way of breaking up the material into digestible chunks: to release each part, or perhaps two-part combo, as what amounts to as an episode. I've been planning a blog entry on this for a while, so I won't go into detail now, but it's something that's directed my organization of the material for a while now. If I don't end up doing it, it won't hurt anything to have the parts better organized.

Regardless, unlike more practiced authors of fiction, I won't be releasing any of it until the whole thing is complete. Although I will be looking for beta readers in a few months, and I plan to harass readers of this blog hard to volunteer.

Until then, back to the grind. And yes, the cat's still hungry for better food, yada yada. The premise of the blog still holds. But she's a survivor. She'll make it to the end.

Probably I will, too.

Friday, August 16, 2013

Writers' Resources: Writers | Fantasy Faction

Writers' Resources: Writers | Fantasy Faction :

This collection of articles from community site Fantasy Faction tackles writing challenges specific to fantasy authors such as creating mythical languages and describing the geography of magical realms.

Wednesday, August 7, 2013

Self-Publishing Blog: Publishing a Book is an Adventure

Self-Publishing Blog: Publishing a Book is an Adventure:

Utilizing a newspaper style design, this blog focuses on following and analyzing news in the world of self-publishing. Of particular interest may be its articles on maintaining an author presence on Amazon.com.

Thursday, August 1, 2013

Friday, July 26, 2013

Self-Publishing Blog: The Other Side of the Story

Self-Publishing Blog: The Other Side of the Story:

A mix of writing critiques, guest posts and author tips, Janice Hardy’s blog offers several years’ worth of posts about guiding a novel from start to finish.

Thursday, June 20, 2013

Self-Publishing Blog: terribleminds

Self-Publishing Blog: terribleminds No one will ever accuse novelist Chuck Wendig of not speaking his mind. In blunt language, he puts forth his opinions on writing fiction and book promotion.

Thursday, June 13, 2013

Self-Publishing Blog: The Bookshelf Muse

Self-Publishing Blog: The Bookshelf Muse

With a focus on writing emotions, this blog is chock full of tips and techniques to help authors pen prose that illuminates a character’s inner dynamic. The sidebar also has several thesauri for character traits, weather, colors and more.

Thursday, May 30, 2013

The Glass is Half Empty

Damn, it’s been awhile since I last posted. But it isn't because my level of focus on the project has dropped. Quite the opposite: with the exception of a brief road trip and a couple of weeks spent on writing theory, I've been following Rule #1 more intensively than ever before.

Most first novels are in the 300-page range, and there are good reasons for this. From the publisher’s perspective, it costs much less to print a shorter book. From the reader's perspective, it's less of a commitment. From the writer’s perspective, whether new or experienced, it’s more manageable: longer works are harder to write, harder to rewrite and much more time-consuming to edit. Also, it’s harder to keep them tight. It’s the same reason most writers start out with short stories: learn to say a lot in a little space, then take those skills into larger formats. Not only is there nothing wrong with this approach, it's just smarter.

On the other hand...

When I set out on this project, I wanted to begin a series in the urban fantasy genre, but beyond that, I wanted to create something rare, something I haven't seen much of out there: urban epic fantasy. I wanted to follow several characters through robust stories of their own that are intertwined with each other, within a complex, multilayered story world. And that’s exactly what I’ve been doing, to the best of my ability, for the last year.

The first draft came in at about 850 pages and was largely done in six months. As I've worked my way through the second draft, new ideas have come up, characters have gotten more refined, subplots have undergone some slight course corrections, and the story world lore has gotten deeper and more broad. It’s a difficult and time-consuming process, and it’s been consuming all the hours I can throw at it. I dream about it, and wake up worrying about it. It’s becoming an obsession.

The much slower pace of the rewrite process has made it clear that this is going to take a lot more time. There’s not a lot I can do to speed it up: it’ll take as long as it takes. This is a project I've put a lot of time and thought and work into, and it’s important to me to get it done right. There’s no point at all to inventing an elaborate story world filled with rich viewpoint characters, forces and factions, layers of hidden agenda, and weirdness galore, only to push it out before it’s ready. Not when the point is to hold the attention of increasingly demanding readers.

The project’s consumed the better part of a year now, and I wouldn't be surprised if the second (or hopefully third draft) takes another year. But so be it. The way I see it, and what I tell myself whenever the difficulties become disheartening. Is that I don't have anything better to do…or to say it another way, there isn't anything better to do than to put everything you can into a piece of work you care about.

And so I forge on. Yeah, the glass is half empty, but every day I'll pour a little more into it. My story grows, and the story world with it. And hopefully in the end, I won’t be the only one living there.

Friday, May 10, 2013

Self-Publishing Blog: The Writing Bomb

Self-Publishing Blog: The Writing Bomb
Navigating Through the Indie Publishing Universe is aimed at helping indie writers build their brands and earn fans. Recent posts have focused on getting the most out of Amazon's KDP (Kindle Direct Publishing) program.

Friday, May 3, 2013

Thursday, April 25, 2013

Self-Publishing Blog: Write it Sideways

Self-Publishing Blog: Write it Sideways:
Write it Sideways aims to offer “writing advice from a fresh perspective.” To do so, it features a variety of bloggers, each discussing specific writing challenges.

Thursday, April 11, 2013

Self-Publishing Blog: Writing Fiction

Self-Publishing Blog: Writing Fiction:
Penned (or more likely, typed) by an author of several novels, Writing Fiction looks at the art of…that. Dealing with fantasy and sci-fi in particular, this blog offers thoughts on both the practical skills necessary to create work that shines and the state of the fiction industry.

Wednesday, April 10, 2013

Self-Publishing Blog: The Indie Authors Daily

Self-Publishing Blog: The Indie Authors Daily:
Culling material from a variety of sources and formats, The Indie Authors Daily tracks the sea changes occurring in the publishing industry and contemplates their impact on self publishing authors.

Tuesday, April 9, 2013

The Next Wall - Plotting Problems (Part 2)

In my last entry I brought up the problem I'm faced with now, which is mid-level plotting. Let's continue down that path now, starting with some context.

They say that a good story, especially genre (as opposed to literary) fiction, is plot-driven. Events are set in motion at the mid-level, meaning the small-group or individual level, and each scene in a given plot (main or sub-) needs to follow from the previous one. Some stories have the macro level drive events at the mid-level, such as a crew of varied personality types walking through the steps of a prophecy, or orders sent down from a king or general (and his same-level enemy) guiding the actions and tribulations of a group of soldiers. Another way to go is to have a protagonist with his own goal fighting through a stressful, barely manageable, but logical set of obstacles that suit the story and that keep him from his goal.

It's much harder to tell a compelling tale about a wanderer who runs across somewhat random problems until he comes upon something major that focuses him. And that's how I'd approached the first half of the book initially: expecting to enhance the plot dimension along the way. So of course it's become a longstanding problem that I've got no choice now but to face head-on.

The issue came to a head recently when I spent a few days on writing a reasonably interesting pair of scenes, and then tuning them up, only to realize that they're not sufficiently driven by prior events to give as much of a sense of cohesion as I want in the final product. When I found myself tacking them into a framework of cause and effect that came to mind, I realized my real problem, which was the lack of a scene-spanning, event-connecting infrastructure.

A major reason for blogging, for me at least, is to think these things out a little better as I write about them, and I do seem to be gaining a few insights as I write this entry. For example, I need to choose an overall structure for the plot first and foremost.

Many writers start with that, but I'm not them; I've generally espoused the school of thought where you write your way into and out of issues. That approach seems to be working for me at the macro and micro levels, but at the mid-level it's not. So I need to bite the bullet and outline the plot part by part, chapter by chapter, scene by scene, stage by stage.

I hate doing that. But I have to. Or I have to give up. And that's not gonna happen.

So, I'm looking for two things here: motivation and advantages. Motivation isn't really something I can predict, so I'll just try to rest a bit to think and then bull through as always, As for advantages, well, tools would be one thing to look for. I don't know if they'll help or hinder me, but I've never felt it a bad thing to have them on hand.

Scrivener is what I've been using to pour the text of the book into, and it's worked out pretty well. But Scrivener is weak for story development--it offers an outliner, an index card view, the ability to create document templates like the character sheet and other forms I've mentioned, and that's about it.

Before I ever started this project I had spent the money to buy Dramatica Pro, in the hope of helping with this very class of issues. Then Apple immediately dropped support for 32-bit apps and I was never able to actually use it. Write Brothers never bothered to update DP to the new generation OS either. But recently I learned they're offering a product called Dramatica Story Expert which they assure me is a superset of DP.  (At this writing both products are on sale for $99 each, which is odd if one is more full-featured than the other, but I guess you have to look at DP as their Windows product and DSE as their Mac product at this point). Anyway, I got an upgrade and will be looking into using it for the planning process.

Or maybe I'll use notepads and miss the trash can with a lot of crumpled-up pieces of paper.

Either way, I need to invest the time and pain to plot this out and get going.

Tuesday, April 2, 2013

The Next Wall - Plotting Problems (Part 1)

Sorry I haven’t been around for a while. I mean I’ve been here every day plugging along on the project, but haven’t had, or really, haven’t taken, the time to work on the blog. I’ve been clearing a big backlog of links to interesting blogs and resources in the meantime, but that’s not the main point of this blog. The main point is to document the half-practical, half-emotional journey of working on a novel.

 A couple of weeks ago I realized that while the writing itself has been going well enough, there are other aspects of the project that need attention. Certain characters need some changes, but overall I’m not too concerned about characterization. Symbolism, which I’ve heard some people tend to tack on as an afterthought, isn’t a big problem for me since this particular story/story world was designed with heavy symbolism built in at several levels from the beginning. I’m not worried about settings either, really, though that starts to get into the meat of the problem. The areas that I need to back up and spend some time on, as far as I can tell, are plotting and world-building, in that order.

World-building for me, on this project at least, is more a question of taking a bunch of ideas I’ve accumulated over time and fleshing them out, and then working them into the action. There’s a certain amount of window-dressing, but I don’t like pretty things for their own sake, so I’m trying to take the time to make sure they’re important to the story in some way. At the very least, the conditions in the story world need to contribute to the feel of the book, the mood of a given scene or set of scenes. Desperation or determination, hopelessness or hope, mystical beauty or eldritch (thanks, HPL) horror. And a certain amount of symbolism as well, though it’s easy to overdo it in this area (red sky means blood was spilled this night? Legolas, seriously…). So there’s work to be done that I dread somewhat, and I don’t have everything in place (or in mind) that I want, but I’m pretty confident about it.

Plotting is a different story.

For me, plotting is not a natural thing, like putting words together for emotional effect is (more so, anyway). Early on I didn’t worry about this at all, and found that things tended to work themselves out at certain levels. For example, at the macroscopic level - the overall mythos, the prevailing conditions in the world that drive large-scale events in a partially guided fashion - that seems to have come together pretty well, and will be refined in the iterative drafting process. And at the micro level, the stimulus-response transactions, the actions of a character within dialogue or an action sequence: I’m pretty okay with things at that level. But like the story of the kleptomaniac little blonde girl and the three large furred omnivores (who for some reason live in a house despite the dander issues and a huge tolerance for cold), it’s the thing in the middle that matters.

To be continued…

Thursday, March 28, 2013

Self-Publishing Blog: Redwood's Medical Edge

Self-Publishing Blog: Redwood's Medical Edge:

Written by a RN and published author, Medical Fact for your Fiction addresses an interesting challenge faced by fiction authors: getting medical details correct.


Tuesday, March 26, 2013

Self-Publishing Blog: Writer Unboxed

Self-Publishing Blog: Writer Unboxed:

Writer Unboxed, a group blog with numerous contributors, seeks to be “about the craft and business of fiction.” It features lengthy entries on both the nitty-gritty of writing a novel and the art of promotion once you have done so.

Friday, March 22, 2013

Self-Publishing Blog: Where Writers Win

Self-Publishing Blog: Where Writers Win:

The Where Writers Win blog is focused on demonstrating how social media tools such as Twitter and Facebook author pages can be utilized to promote independent writers. Many of the entries are written in the form of tutorials which explain a specific promotional technique.

Thursday, March 14, 2013

Self-Publishing Blog: A Writer's Blog

Self-Publishing Blog: A Writer's Blog:

On A Writer’s Blog author Jenny Herrera offers detailed accounts—-often from famous authors—-of the techniques and frustrations of writers, interspersed with personal posts describing her experiences writing “idea-driven fiction.”

Wednesday, March 13, 2013

Self-Publishing Blog: Omnivoracious

Self-Publishing Blog: Omnivoracious:
Aimed not at writers but readers who are “hungry for the next good book” this blog nonetheless has a lot of good information for authors including interviews and writing tutorials.

Friday, March 8, 2013

There Are Workshops, and There Are Workshops - guest post by Vanessa Franking

I spoke with a friend recently who expressed interest in attending a writer’s workshop. I have recently completed an MFA in Creative Writing from Antioch University, so I shopped the Internet with this friend a few moments and noticed that the terminology regarding workshops is quite limited, and seems unnecessarily baffling.  So I attempt to clarify the various uses of the same word used to refer to different things.  You must mind the usage to know the physical event described, or the verb intended, all this brought to you by the people who have made teaching writing an industry.

Consider the following legal, understandable, writerly sentence:
I hope I get accepted to Squaw Valley Workshop because Tori Patterson is leading a workshop and I would love to work with her again on a novel I workshopped in her group at Antioch last residency. 
Oddly enough, this is somewhat a personally true statement, but I digress.  I will discuss residency later. Again with asterisks:
I hope I get accepted to Squaw Valley Workshop* because Tori Patterson is leading a workshop** and I would love to work with her again on a novel I workshopped*** in her group at Antioch last residency.
As we can see, the term workshop is used in more than one way:
  1. Workshop*- as used here, an event, organized by a college, university, writer’s club, or literary organization of any ilk with the time and money to hold one of these.  These normally are held in pretty places, or at colleges trying to recoup money from seats left empty between semesters.  Workshops can last from a weekend to a month or more.  Many invite several famous (relative word) authors who give lectures, readings and perhaps even lead a workshop**.  The big exception is the Iowa Writer’s Workshop, which is not a workshop but an MFA program.
  2. Workshop**- a meeting of a small group of writers who exchange work prior to the meeting and are expected to come to this workshop ready to work diligently on each other’s product.  (I’m tired of the word “work” by now).  These can and should be spread out over several days or weeks.  Workshop** is typically led by an established writer/professor.  The leader will lay ground rules for the delivery of feedback to each writer, which is crucial because these are intensely personal sessions.  People read, write notes and comment aloud on each other’s work.  In most workshops that I am aware of, no one is allowed into the workshop** who is not workshopping*** their own work, aside from the teacher/leader. More later.
  3. Workshopping***- from the infinitive verb- to workshop.  Sloppy, perhaps, but it is used as a colloquial verb to refer to the act of putting yourself and your work through this process. IMHO workshopping is one of the best activities a writer can engage in to improve her work.
Workshops** can and do exist outside the Workshop* event.  Many writers form a writer’s group and do this with a selection of friends or fellow writers whose work and feedback they respect.  A word to the uninitiated- it can be brutal, just because your work is often so personal.  Hopefully, your workshop** group, or leader, will have some parameters by which feedback can remain constructive, with “this chapter sucks” being replaced with “I became disinterested in this chapter on page 17, when the main character left the room.  The dialog shifted from following the storyline, to the sidekick’s observation on life, and I didn’t feel it kept me connected to the story.  I got bored.”  Specific, objective comments about the work on the page, not the writer, are the kinds of feedback that are useful.  In addition, after a few of these workshops*, you can parade your unfinished work in public with much less trepidation.  It is a paragraph you wrote, after all, not your actual soul on the page.  This activity helped me separate my written words from my perception of myself (that wrote them), and that was very liberating. When investigating workshops, other terms come up that we need to understand as well.

Festivals, Residencies, Retreats, and Conferences - these terms are used almost interchangeably with Workshop*. I’ll mention two programs that these terms pertain to here, and leave the million others for the reader to investigate:
  • The Bread Loaf Writer’s conference is held by Middlebury College and claims to be the first one of these ever.  I imagine it carries some weight.
  • The Iowa Writers Workshop- which is not a workshop at all, in the sense of *,**, or ***, but an actual 2 year, full time, in-residence MFA program.  Which means you would have to go to Iowa City, wherever that is, and be in school for two years and turn in a really good completed novel, or story collection, or book of poems to matriculate with your MFA. The MFA- The Master of Fine Arts in creative writing (invented, Iowa claims, at Iowa) is a terminal degree qualifying the holder to teach creative writing at the college level.  I borrowed this description from the Iowa Workshop page under “Philosophy”.  Good reading, check it out: http://www.uiowa.edu/~iww/about.htm 


Here is a site that catalogs many of these Workshop* thingies: http://writing.shawguides.com

Hope this helps! - Vanessa Franking

Tuesday, February 12, 2013

A Storm of Forms - Character Sheets, Settings & More

Some days I just can't get into the writing part of writing. In particular, during the rewrite/second draft editing process, it can be very hard to get into the creative side of things. I do my best, like everyone, to push through that. But there are some other aspects of a novel-writing project that are worth doing, even necessary, and I do see it as worthwhile to spend some of those can't-do-the-actual-writing days doing them instead.

One of the most important sort of side projects needed for any novel is character design. The tool I've seen most used for guiding this effort is character sheets. Every writer's workbook has them, and you'll see hundreds of tips all over the place as to what to put in them. I spent a couple of days a while back consolidating every idea I found out there in the ether with my own ideas, and the result was a very long form with all sorts of interesting things I could fill out for each of my characters.

Of course there are different types of characters. You've got your main characters, which in my case are generally synonymous with viewpoint characters. Those are the ones you're most likely to want to go into serious detail about. Then there are secondary characters, which I tend to think of as supporting characters. Some of these might get as much design work as the main characters, but most would have a middling amount. Finally you've got your tertiary characters, which are usually some form of stock character (the impatient taxi driver, the mindless thug, subway rider #3 in the credits). Those might have a couple of physical features and one line of dialogue suggesting a common world view. They might not even have names.

Personally I figured it was best to get everything together, organize it into logical categories, and fill out as much of it as I felt like doing for each character. If a given character ends up needing more, I can fill it in whenever I need to. If I get an idea for a particular characteristic for a certain character, I can fill it in at that time. The idea is that when you write about the character later, or edit a part of the text where the character appears, you can refer to the character sheet later to keep things consistent. Even if you choose to make a change, this tool helps find all the places you've deployed the character and propagate the change across the board as necessary. (I'll explain that part later.)

In practice, I implemented character sheets as a set of refinements to my Scrivener project and the underlying template that I've been developing in parallel for future use. This particular wad of administrative delight manifests as a file in the "Templates" part of the Scrivener tree entitled Character.

In the body of the file I created a series of two-column tables, where the first column is about 1/3 wide and the second is the rest of the width. I tried using one big table, but Scrivener's table manipulation features are not very good and the flexibility sucked. It reduced the amount of work involved in copying a section from the template into other files, in case I were to later think of a better way to do something after basing some actual character sheets on the template. Of course this has since happened many times, and is the reason I focused on this for a few days rather than letting it evolve entirely on its own over time.

Each table contains a group of related characteristics. The first column is the name of the characteristic, and the second starts out with examples unless it's totally obvious. Maybe I'll share my character sheet or overall Scrivener template once the book is done and the character sheet therefore fully tested. But without getting into a huge amount of detail right now, some of the groups I used were as follows:
  • Role - Character's function in the story. Includes symbolism, archetype, key flaw, that sort of thing.
  • Vitals - driver's license type attributes.
  • Social Impressions - what other characters think of this character
  • Sensual Impressions - what other characters feel about this character
  • Action - how the character operates in the action
  • Depths - world view, Myers-Briggs type, Enneagram type, and lots of below-the-surface type stuff
Each section contains several specific relevant characteristics.Obviously you'd never want to fill out every blank for any particular character. I tend to fill out somewhere between 75% and 200% of the characteristics I need for a given character, rather than the 1000%-2000% I'd have if I filled out the entire form for every single one.

There's a section in the overall Scrivener project called Reference, and under that is a subtree called Characters. I set the Characters tree to use the Character template as its Default New Subdocument Type (that's in the Documents menu). When I want to define a new character in the project, I just select the Characters subtree and hit the Add/+ button on the toolbar. I name the new document with the character's name, and then fill out as much of the character sheet as I want to.

Next, I wanted a record of where each character appears in the text of the book itself. Scrivener doesn't seem to offer a very good way of linking documents to each other for reference purposes, so I had to use the keywords feature to do a 2-way tie between the Scene Stage files (the main content of the book) and the character sheets. I created a keyword section called CHARACTERS and a keyword in that section for each character, named the same as their respective character sheets. Then I linked the keyword to the corresponding character sheet.

Finally I linked both the keyword section and the keyword for each character to each Scene Stage document that contained the characters. This is a lot of work in a complex project but it's not that bad, and it becomes really easy to build collections (saved searches) that will show you all the documents in which a given character appears. This gives you the fairly unique opportunity to read any character's individual story from beginning to end, scene by scene.

Once I'd done this for characters, I found there were a few other types of story world elements it made sense to give forms of their own. I'll talk more about those later.

Monday, February 11, 2013

Self-Publishing Blog: How to Successfully Self-Publish

Self-Publishing Blog: How to Successfully Self-Publish:
The Alliance of Independent Authors site is built around the idea of indie authors banding together, which might sound a little like the Anarchists’ Foundation (or herding cats). There’s good info, here, though: Different sections function as group blogs pertaining to different stages of the writing-to-publication process.

Self-Publishing Blog: Corey's Notebook

Link: Self-Publishing Blog: Corey's Notebook

Corey J. Popp writes on a variety of topics about writing craft and publishing, mixed in with unusually analytical reviews of books and other media.

Saturday, February 9, 2013

Self-Publishing Blog: True Knights Blog

Link: Self-Publishing Blog: True Knights Blog

Steven M. Vincent's blog offers an assortment of ideas for writers, and recently has been featuring a string of author interviews. Love that hair!

Friday, February 8, 2013

Writer's Resources: The Writer's Beat

Link: Writer's Resources: The Writer's Beat:

The Writer’s Beat is a high-traffic forum for writers interested in improving the level of their art. In addition to discussion and networking, subforums are in place for reference resources, practical tips and publishing Q&A.

Thursday, February 7, 2013

Programming the Brain - a Writer’s Job

Before moving into the new and terrifying world of novelcraft, I spent years working as a software designer and development manager, and years before that as a developer. Along the way, I had numerous articles published in computer magazines. Although that type of writing was relatively technical in nature, it always felt like something fundamentally different from the development work itself.

Later, when I decided to move away from that background in the direction of writing fiction, it seemed at first like a major change. In many ways it has been, of course: completely different knowledge domain, community, that sort of thing. The more time I've spent on it, however, the more I've come to realize that there are at least as many similarities as differences between software creation and the creation of fiction. In particular, I find it interesting that writing fiction has more in common with developing software than it has with writing technically-focused articles.

Let's look at some points of comparison.

In software design, there are several major components that require individual conception and planning. Some examples would be defining the overall purpose of the app (including its boundaries: what it is not), user interface, internal APIs (call it a library of functions for use within your app), the core/engine that keeps things moving along in both foreground and background, add-ons that do specific tasks that are adjunct to the main application, and integrations/connections to other systems.

Planning a novel is very much like this. You've got to establish your theme, outline your plot, do your world-building (establishing the special features and parameters of the story world, especially in sci-fi/fantasy), define and distinguish your characters, weave it all into a narrative with a consistent voice (per viewpoint), and dress it up with theme and emotion. And if you're doing a series or tie-ins with your other books (or someone else's), you have to make sure your book stays consistent with canon and serves larger-scale purposes within the series while remaining able to stand on its own.

User interface aesthetic is very much like the style of a book. The purpose of an app is similar to the theme and messages of a novel. API is like world-building: what supernatural abilities do the characters have access to, and what are their limits within the world? Engine is like the plot, driving things along, and add-ons are like subplots. The overall feel of the app is like the voice of the narrative, and connections between software are like tie-ins between books.

On the practical side--the actual process of creating the end product--the similarities are even more obvious. The process of developing a complex program is very much like drafting a novel. In both cases, the old joke holds true: How do you sculpt a horse? Chip away everything that doesn't look like a horse. You create in bursts, then smooth the rough edges through iterative debugging/optimization/editing. There are area-specific skills involved in both cases. Both spheres are served by standards that evolve over time, conventions you can choose to use or ignore but that will probably help your product gain acceptance if you at least acknowledge them...unless you're the one who sets a new standard, as we see from time to time in both fields.

Programmers and writers even use similar tools these days. As one of my favorite writers, Charles Stross, pointed out on his own blog, Scrivener is basically a development environment for writers. The parallels are clear: the complex IDE's modern programmers use to build their apps include source code control (the equivalent of snapshots in Scrivener) for many small fragments of code (scenes/scene stages); an outliner to manage all the pieces; and in-line and after-the-fact syntax-checking (much like spell and grammer-checking). In software development, the final result is generated by a compiler. Scrivener is no different: its compiler takes your myriad part and chapter folders, scene (or scene stage) documents, and merges them with the formatting settings you've specified to result in a finished mobi/ePub/PDF ebook, a PoD-compatible book, or your choice of any number of other formats.

Even marketing and distribution are much the same nowadays. Most of the apps people buy these days come out of app stores on Apple, Amazon and a few other centralized markets. Of course ebookstores are very similar, having evolved nearly at the same time for overlapping market communities. In both cases you're going to either download the final result or get it mailed to you on physical media (DVD/print-on-demand book). If you want your app/indie published book to sell, you have to do a lot of the same things: tirelessly promote your product's distinctive features, arrange for reviews as best you can, buy web ads. And in both cases, it will always be easier to sell the sequel than the original, once you've established your brand.

Most working writers are just as aware as software developers that they're creating an experience for their customers. More than one writer has made this observation in print. Readers know it too: that thrill-ride sensation you get from a page-turning action sequence or climax, or the secondhand but nonetheless genuine emotion evoked by a good plot twist or heroic sacrifice. I've experienced it myself any number of times, and so have you: a book is an experience, designed for the purposes of entertainment and education. Of course, nowhere are the parallels more prevalent than in video games, where the two media have been meeting and colliding for decades now.

So if you're a writer, you're a programmer too. The computer you're programming is the human brain...or the human heart/spirit, if you want to get mushy about it. Perhaps this can help us to understand one of the greatest mysteries of our time. Why are zombies always going after brains? Some say it's because of the essential vitamins and minerals, but I'll go on record with a theory of my own. With all those juicy ideas and emotions bouncing around in there, and our endless capacity for cramming in more and more...the real surprise would be if they went for the rump roast instead.

Thursday, January 24, 2013

Self-Publishing Blog: C.S. Lakin

Link: Self-Publishing Blog: C.S. Lakin

Live Write Thrive is a thrice-weekly blog focused on self-publishing, cinematic technique in novelcraft, and the mechanics of writing. Very nice template, too. Maybe I should steal it...

Yes, novelcraft is a perfectly cromulent word. I used it, didn't I?

Tuesday, January 22, 2013

What do you think makes for better conditions for coming up with story elements - regular life (working, going to school, dealing with a variety of people you may or may not get along with), or isolation (i.e. not working full time so you can concentrate on writing; limiting your interactions with people, etc.)? Isolation and focus keeps out the distractions, but there may not be any inspiration coming in. Dealing with work, people, etc. presents some challenges and forces you to think.

First of all, sorry it took me a week to answer this. Hopefully the only post I’ve done lately is enough explanation.

The question brings a few things to mind. For one thing, I really, really wish I had started writing when I was working full-time, but not because it could have helped me come up with ideas. When you’re working intensively on a—let’s say, normal work project, you’re in problem-solving mode. At any moment you might have to come up with a creative idea to solve a problem that can’t wait for a customer who won’t wait. It’s like exercise, in that the work that tires you out also strengthens you to do more. When I started writing full-time about a year ago, I found it hard to get into that problem-solving, idea-generating “zone.” It took months and various self-trickery to find some semblance of it, and it comes and goes. So if I could go back and write part-time while working full-time, I definitely would.

But with regard to the specific question, which I’ll summarize as “do interactions with people generate story ideas better than solitary focus,” I will say that I think it depends on two things: you, and the type of story you’re writing. Let’s look at these one at a time, starting with the latter.

Reality TV became popular because someone decided that the drama in life, or at least in the lives of some people, was sufficient to hold an audience’s interest. Apparently a lot of people agreed, and the genre proliferated. I actually have a theory that the petty dramatic incidents people watch on TV these days tend to make them look for and create more conflict in their own lives. So, life imitating “art” which is imitating life. Whether or not this is true, if you were writing a story in, say, the realistic fiction genre, or teen romance, about ordinary people suffering and triumphing in ordinary situations, then I would say the answer is definitely yes: you’ll get ideas from life. In any case, there’s no reason not to carry around a notebook or learn where the voice recorder app is on your phone, to take notes about funny or otherwise interesting incidents that happen to or around you.

If you’re writing fantasy or sci-fi, real life doesn’t have nearly as much to offer. The kinds of action you find in those sorts of stories, such as chopping off arms or saving the kingdom for the ten-year-old princess, or finding some ancient artifact with the ability to rob humans of free will for metaphorical purposes, just doesn’t benefit as much from the specifics of real-life incidents. Some genres are on the border, like paranormal romance or magical realism. And obviously there’s a place for realism in any story, so if you’re not worried about anachronism, even the way that some couple you overhear in a cafe words their real-life dialogue may be useful.

Of course politics are politics, and you might conceivably be able to translate some middle manager’s grand scheme for sabotaging his rival and getting the promotion to head of the marketing campaign for paper towels, into an epic plot involving the fate of kingdoms (or planets). But I think in those sorts of cases you’d be better off reading history (not that I do, much).

With regard to the question of who you are, and why that matters, consider two people, an introvert and an extrovert. The introvert might overhear conversations at the office/restaurant/this very Starbucks I’m sitting in now, and get some ideas for specific conflict or some other aspect of a scene. But he’s more likely to be wearing headphones and tuning the others out, like I’m doing now in this very Starbucks. The extrovert, on the other hand, would probably know all the regulars, their kids’ names, the problems they’re having with their S.O.’s, and be as likely to go up and talk to them as overhear them. If you have the extrovert skill set, I’m guessing you’ll probably be good at mining gems out of conversations, whether you’re involved in them or not.

Of course, if you’re an extrovert, you probably have a suitcase full of stories in your head already and don’t need to hear them again to be able to synthesize new variations of them, which of course is what fiction is. Infinite diversity in infinite combinations…though, strangely, there’s nothing new under the sun. That sounds like a digression, but think about it. You’re a person like the rest; you’ve lived through thousands of life incidents; do you really need the specifics of the one at the next table? Of course, once in a while you do come across a gem, and clearly many such finds have found their way into books and screenplays throughout the centuries.

If you want to know how I come up with ideas, I’ll tell you. I was terrified about this issue when I first committed to starting the project. I wandered around for a month or more thinking of plot machinations and character motivations and trying to plan it all out so I wouldn’t fail in the writing phase. Maybe that works for some people, but it didn’t for me. I mean, I came up with characters and some scenes I wanted to write, but it was slow and discouraging.

One day I said, “this sucks,” and just started writing. After a couple of weeks of getting used to it, what I found was that ideas just flowed right out. And that became the primary reason for rule #1, which I’ve often talked about in this blog. Write Every Day. Just do it.

If you want to write about things that happened at work, great. If you don’t, you don’t have to. But don’t wait until you’re retired to write, because you’ll be wasting that juice you get from having to get up and fight the fight.

That’s what I think.

Thursday, January 17, 2013

Priorities (or, Don't Hose It)

I haven’t been able to do much on the blog for the last week or so because I’ve actually been making decent progress on my 2nd draft. Got plenty of good resource links ready to post, but I want to be sure to balance those with enough original content.

I’ve got drafts of some decent article-style posts, and a question to answer in detail, so hopefully I can finish a couple of those over the next few evenings.

The moral of the story, I guess, is that when the river is flowing along…don’t hose it. Or in it. However that works.

Wednesday, January 16, 2013

Authorship Week at e-novelist.com

Link: Authorship Week at e-novelist.com

Next week is Authorship Week over at e-novelist.com. They'll be using popular social networking applications to host several virtual parties, each centered around a specific theme. The schedule is as follows:

Describing Emotions in Fiction

Guest Post by Wil Forbis

In 1994, neuroscientist Antonio Damasio published Descartes' Error --- Emotion, Reason, and the Human Brain. The book was a conversational rumination on neuroscience; at its core was Damasio's assertion that human emotion is a sensory experience. It is felt in the skin and viscera, transmitted along the nerves that travel through the body and observed in various components of the brain. This might not sound like a revelation but Damasio was essentially discarding the belief --- held throughout much of human history --- that emotions are felt in some ethereal way by a nonmaterial human essence (what might be called a soul). Damasio's position is at odds with most religious thought and many romantic notions (including Descartes' famous dictum that the mind and body were separate) which have pervaded literature and philosophy for the past 200-300 years.

A reasonable question at this point is, "What does this have to do with novel writing?" After all, this is a blog dedicated to the art of creating fiction, not understanding the physiological processes that comprise human emotion. This is true enough, but describing emotion is a big part of fiction writing. Characters have emotional states, and often quite a bit of conflict is driven by these states. Ideally, an author doesn't want to just describe the emotional state of a character, he or she wants the reader to feel (at least in some small way) these emotions. And readers want to vicariously experience what a character experiences. That's part of the thrill of reading a book.

One way a writer can clarify a character's emotional state is to just lay it out. "Jan became angry." And that gets the job done well enough (provided the reader understands what anger is, and some will understand it better than others.) But I suggest that by providing some description of the physiological changes that occur when a character is experiencing a certain emotion, an author can write text that helps the reader really "feel" the emotion.

Now, am I saying that every time an author describes a character experiencing an emotion he or she should offer up a litany of physiological changes of the body, written in technical, medical jargon? Of course not. But some delicate application of these ideas, combined with good writing sense, can create more exciting prose.
The question then arises, "how does one become familiar with the physiological changes that are part of emotion?" The long answer involves a lot of reading; there are numerous books and online articles that get into this topic. Certainly Descartes' Error is a good, albeit dense, read on the subject. A little more approachable is The Emotional Brain by Jospeh LeDoux. For a look at one of the staple emotions of suspense writing, fear, I strongly recommend Fear Itself by Rush W. Dozier.

But there's a short answer as well. After all, we're all human beings (I presume) --- shouldn't we be able to observe our own emotional states? At times, it's harder than you think, because certain emotional states include changes that can impede observation (by affecting our speed of thought for example.) Nonetheless, by simply paying attention to your own body when you are experiencing emotions, you can come up with a lot of descriptive ammunition for writing. But what to pay attention to? Here are some suggestions.
  • The Face
    Obviously, we often wear our emotions on our face. Merely describing a character's sense of their own expression can provide detail about their emotion. ("John felt his jaw clench in anger," "Upon hearing the good news, Tom felt his face relax," etc.) But we also experience emotion in our face in other ways. Embarrassment and anger often cause blood to rush to our heads, making us appear red-faced and feel a warmth on our skin (e.g. "hotheaded.") And let's not forget the appropriately named tension headache.

  • The Viscera
    Gastrointestinal issues in the abdominal organs are well known indicators of stress, tension and repulsion. ("Upon seeing the ghostly visage of her dead mother-in-law, Jan felt sick to her stomach.") Few words can better convey simmering anxiety than some descriptive prose describing a character's churning or tight guts.

    Moving upward in the body we find a few more organs that can be indicative of person's emotional state. Some individuals will feel their lungs tighten during stress, even to such a degree that they pass out from lack of oxygen. (I recall being locked in a car trunk as a teenager --- on a dare --- and struggling for air.) And the heart is the organ most famously imbued in literature with an emotional character. In times of calm it beats with a steady relaxed beat. In times of stress it pounds on the walls of the chest with a frantic, arrhythmic cadence.

  • The Muscles
    Tense muscles are almost synonymous with a tense emotional state. But I find that muscles can pass on information about other emotions as well. When I'm startled, I can feel a cascade of "tinglies" run down my chest or back muscles. When melancholy or anxious, I often find that muscles in my torso and arms have a dull ache to them, almost like the onset of a flu. On the flipside, extreme excitement can activate a body's fight or flight reaction, pumping muscles full of pain killing endorphins.

  • The Brain
    The brain, of course, doesn't feel anything literally; it has no sensory nerves. But the speed of your mental processing is a component of emotional state. When tired, uninspired or even just comfortable, our thinking seems slow or dulled. When stressed or excited, our brain sharpens and we become aware of the details of our surroundings. (Of course, too much stress can lead to a sense of "detail overload" and an inability to focus.) Nailing down a character's mental and cognitive state on the page can do a lot to place a reader in the moment.
Keep in mind that what they person isn't feeling is also a good indicator of their emotional state. Noting that a character hanging by a thread over a pool of man-eating alligators hasn't even broken a sweat tells the reader quite a bit about that person's disposition.

None of this is inventing the wheel, of course. Descriptions of the physiological aspects of emotion have been around since fiction began. But I advocate greater awareness and study of these sensory changes, in the belief that doing so will lead to better, more immersive and more realistic writing.

Monday, January 14, 2013

Writers' Resources: AgentQuery Connect

Link: Writers' Resources: AgentQuery Connect

Described as the Online Social Networking Community for the Publishing Industry, this forum/blog is a resource center for writers looking for agents. Self-publishing stars and conservative contenders often find themselves looking for representation when considering the move to mainstream or blended distribution for their work. Evidently connected with the well-known agent search site www.AgentQuery.com, though I’m not at a stage where I’m researching this area in detail.

Sunday, January 13, 2013

Self-Publishing Blog: Jane Friedman

Link: Self-Publishing Blog: Jane Friedman

Writing, reading, and publishing in the digital age is a long-running and sometimes highly personal blog that has evolved into a fairly technical running resource for later-stage writers. A reliable source of tips on publishing yourself and getting yourself published in general, with additional focus on promotion.

Friday, January 4, 2013

Living in the Past (or, the Benefits of Past Tense)

Last time I talked about the benefits of writing in present tense, as I’ve observed them in my own reading. Now I’d like to go into some of the down sides, which translate into benefits for past tense.

In my opinion, present tense is suitable for some types of stories much more than others. Personally I think it works best for action-oriented genre fiction like thrillers, urban fantasy, some mystery, and some sci-fi. When used in certain other genres, or certain examples of those listed above, it carries a cost that may be too high. For example:

  • Historical fiction. If your primary goal is to put the reader into the action, present tense can work, but it’s pretty likely to result in undue anachronism. People speak differently in each era, and that means they think differently as well. If any genre is more suitable for past tense narration, this is the one, I would think.
  • Epic fantasy or sci-fi. I’ve noticed that books like The Lord of the Rings and Dune have a sort of weight to them, as if the events being described were fateful and of great significance. Present tense clearly detracts from this by focusing more on the narrative perspective and less on the import of the events. I just don’t think Aragorn’s or Paul Atreides’ heroic actions would feel as weighty and pivotal if they were written in present tense, though they might carry a little more excitement for modern-minded readers.

There are other down sides to present tense. I can’t list any particular book(s) I’ve seen these problems in, because the author would have no choice but to write around them, but from the perspective of a writer making the decision of which tense to write in, they’re clearly considerations:

  • “Little did he know…” is right out. Dustin Hoffman in Stranger than Fiction pointed out the major implications of this construct. Of course, “little did he know” also carries a second issue, suggesting an omniscient narrator, which is a separate topic I brought up recently in another blog entry. But even diluted versions are unavailable in present tense: e.g., “It was only years later that she would realize the man her mother introduced as ‘Uncle Frank’ wasn’t an uncle at all.”
  • Present tense makes it much more problematic to temporally rearrange chapters, a la Pulp Fiction or Asimov’s The Gods Themselves. Jumping around in time is awkward to begin with, and the troubles this technique brings are compounded by the sense that in present tense writing, like in life, there’s the sense that events happening now are becoming the past before our eyes. With past tense, it’s less of an issue because everything past is past—it’s only a matter of degree.
  • Perhaps the most subtle issue with present tense derives from its primary power. This one is tricky, and maybe I’m imagining it, but bear with me. In my own experiments, I’ve come to believe that present tense can be so effective at bringing the reader into the action that it can serve to pave over mediocre writing. Early on in my own project, I wrote a first draft-level chapter in past tense, then let it sit for a few months. At that time I picked it up and translated it to present tense. The difference in the feel was remarkable. Here was a piece of writing that I knew was not even remotely tuned, and missing quite a bit of texture, and with far from perfect pacing. Reading it in present tense, these flaws were far less noticeable to me—and I knew where the issues were, or some of them at least. This experience was almost enough to convince me that if I do want my book to end up in present tense, I should write it in past tense, tune the hell out of it, and then undertake the painful translation to present tense.

In my own situation, I’ve got a whole first draft in past tense. I chose past tense because I view the genre of the book as epic fantasy, or more accurately, epic urban fantasy. On the other hand, the book contains quite a bit of physical action, and I really like present tense for that.

It’s a tough dilemma, and I don’t have the answer for my own project yet. I guess I’ll write the second draft in past tense and decide then whether to translate it to present tense. If I were writing a shorter form novel like, say, more typical episodic urban fantasy like the Cincinnati Hollows or Dresden Files series, I would very likely choose present tense. But as things stand for my current project…it’s still very much up in the air.

Thursday, January 3, 2013

In the Moment (or, the Benefits to Present Tense)

One of the last decisions I need to make, regarding the second draft I’m about to begin, has to do with tense. Not tension, though there’s plenty of that. In this case, tense is a noun, not an adjective, and I need to choose one.

More and more books seem to be written in present tense these days. I read 3-4 books a week, and while past tense still seems to be more common, books written in present are no longer a tiny minority. I don’t think this will ever become a stylistic mandate, like omniscient narration gave way to non-omniscient viewpoint. But I think it’s been used often enough that we can make some observations about its effects.

So what’s the difference? Let’s compare some examples.

George walked over to the body. He drew a pencil from his pocket and used it to pry the mouth open. Without any warning whatsoever, an alien larva leaped out and bored its way into his brain. He was dead in seconds.

versus

George walks over to the body. He draws a pencil from his pocket and uses it to pry the mouth open. He sees motion there, behind the tongue. There’s no warning, no time even to flinch. It’s already in the air. He catches a glimpse of the creature as it dives at his face. The pain was indescribable, but mercifully brief.

There are other stylistic differences between these two examples, and that’s part of the point - something happening right now is more of an experience, whereas something that happened in the past is, fundamentally, a retelling of a little piece of history.

I’ve observed a handful of benefits to present tense as a storytelling form:

  • It puts the reader right into the action. There’s a sense that these events are happening now. It’s almost too easy to make action exciting…and I’ll talk about the flip side later.
  • There’s a sense that every event is a surprise. As in real life, the future is unknown. In past tense form, it’s never quite clear how long ago these events happened, and whether they are in any relevant to the present.
  • When combined with first-person perspective, past tense generally promises the survival of the protagonist. Present tense makes no such guarantee. Some books and movies have famously exploited this assumption by violating it, e.g. American Beauty, but it always seems awkward to me. The suggestion that the protagonist will survive—and by extension, win the conflict/succeed in the quest—brings subtle but far-reaching consequences to the story and reading experience. I find it very hard to fear for a protagonist when I know, deep down and with conviction, that not only is she going to win, she’s already won. Because this is the future, and we’re already there.

These are pretty compelling reasons to consider present tense. But there are downsides as well, and I’ll go into them next.