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Thursday, December 29, 2016

Science Fiction Worlds of Jeffrey A. Carver

Science Fiction Worlds of Jeffrey A. Carver:

Carver’s been at the game for decades and his advice page has info on finding agents, fighting writer’s block and penning sci-fi.

Thursday, December 22, 2016

Self-Publishing Blog: Grammarly Blog

Self-Publishing Blog: Grammarly Blog:

At times unnecessarily cute, the blog for writing app Grammarly is well stocked with advice on using prepositions, “eye dialect”, and the beguiling Oxford Comma.

Thursday, December 15, 2016

Writers’ Resources: Tips on Cover Design

Writers’ Resources: Tips on Cover Design:

Most of this author’s site is book deals and self-promotion but this checklist of action items for cover design is worth reading.

Friday, December 9, 2016

Self-Publishing Blog: Standout Books

Self-Publishing Blog: Standout Books:

Rich, in-depth posts tackling topics such as using curse words, inter-character miscommunication, and recycling writing ideas.

Thursday, December 1, 2016

Writers’ Resources: Hemingway Editor

Writers’ Resources: Hemingway Editor:

Does this online app make your prose indistinguishable from that of the 20th century master? Not so much, but it does strip away fluff words and leave the meat. It’s free and worth a test drive. 

Friday, November 25, 2016

Self-Publishing Blog: The Verbs

Self-Publishing Blog: The Verbs:

The most intriguing post at this site is on the use of virtual assistants by authors. Other posts ponder the value of writers conferences, scripting book trailers and more.

Thursday, November 17, 2016

Why Most Amazon Reader Reviews are Worthless

Why Most Amazon Reader Reviews are Worthless:

A book agent argues that the Amazon book ranking system is flawed. He then offers his advice on gaming the system in your favor. Use at your own risk.

Thursday, November 10, 2016

Writers’ Resources: A Brief Guide to Using Sigil

Writers’ Resources: A Brief Guide to Using Sigil:

The authoring software Sigil is something we’re unfamiliar with here at TFB but interested readers will find this in-depth tutorial helpful.

Thursday, November 3, 2016

Stealing Books in the Age of Self-Publishing

Stealing Books in the Age of Self-Publishing:

The fluid nature of digital publishing makes it easy for plagiarists to appropriate content, in some cases stealing entire books.

Thursday, October 27, 2016

Self-Publishing Blog: All Write

Self-Publishing Blog: All Write:

This blog, updated weekly, pontificates on writing challenges such as choosing point of view, devising plot twists and pacing stories. There’s nothing earth-shattering here, but plenty of food for thought.

Thursday, October 20, 2016

Writers’ Resources: ePUB Secrets

Writers’ Resources: ePUB Secrets:

For those who like a nuts and bolts approach to ebook production, this site offers tips, tricks and tweaks for publishing in the ePub format.

Monday, October 17, 2016

Self-Publishing Blog: The Editor's Blog

Self-Publishing Blog: The Editor's Blog:

Professional book editor Beth Hill offers pointed advice, sans sugar coating, on the fine points of fiction writing. One of the best blogs of its type.

Thursday, September 8, 2016

Writers’ Resources: Logophile’s Lunchbox

Writers’ Resources: Logophile’s Lunchbox:

This blog’s author is a self-described “cruciverbalist,” which Merriam Webster defines as “a person skillful in creating or solving crossword puzzles.” The site offers themed lists of exotic and antique words.

Thursday, September 1, 2016

Data Mining Reveals the Six Basic Emotional Arcs of Storytelling

Data Mining Reveals the Six Basic Emotional Arcs of Storytelling:

Two decades ago, Kurt Vonnegut theorized that all stories fall into a limited set of story arcs. Now, computer scientists at the University of Vermont have done the data analysis to back Vonnegut up.

Thursday, August 25, 2016

The First Great Works Of Digital Literature Are Already Being Written

The First Great Works Of Digital Literature Are Already Being Written:

In a British op-ed, Naomi Alderman argues that audiences are missing some of the great narratives of our age: stories found in video games such as “Kentucky Route Zero” and “Passage.”

Thursday, August 18, 2016

Friday, August 12, 2016

Self-Publishing Blog: Tim Grahl

Self-Publishing Blog: Tim Grahl:

Though Grahl’s self-promoting adverts can be off-putting, he offers wise words on developing a skill authors often lack: time management.

Thursday, July 21, 2016

Self-Publishing Blog: Authors Electric

Self-Publishing Blog: Authors Electric:

If you can get past the dated site design, you’ll find this group blog of 29 authors has an informative “How-To” section (linked here) covering topics like copyright law, paying (or not) taxes on book earnings, and commissioning cover designs.

Thursday, July 14, 2016

Writers’ Resources:  Firefox ePub Reader add-on

Writers’ Resources:  Firefox ePub Reader add-on:

Looking for a quick way to spot-check ePub versions of your work-in-progress without having to download a standalone app? This Firefox plug-in may fit the bill. (I mean, you know…assuming anyone out there still uses Firefox.)

Thursday, July 7, 2016

Writers’ Resources: The Ultimate Collection of Book Marketing Examples

Writers’ Resources: The Ultimate Collection of Book Marketing Examples:

Book promotion site BookBub has highlighted dozens of author web sites, author bios and promotional Facebook/Instagram/Pinterist pages and analyzed what makes them work. (Link goes to a PDF file.)

Thursday, June 30, 2016

Thursday, June 23, 2016

If Your Father Was a Pulp Science Fiction (and Porn) Writer in the 1970s, Life Got Pretty Weird

If Your Father Was a Pulp Science Fiction (and Porn) Writer in the 1970s, Life Got Pretty Weird:

io9 looks at Chris Offutt, a TV screenwriter who’s father wrote both sci-fi and smut during the 1970s. The article and those linked off it are an interesting examination of the strange turns a writer’s life can take.

Thursday, May 19, 2016

Writers’ Resources:  The Language Construction Kit

Writers’ Resources:  The Language Construction Kit:

Looking to create a language for a lost tribe or alien species? This site breaks down the elements into comprehensible chunks that can be explored to create a written and/or spoken vernacular.

(Or, just throw in a lot of words that start with X/Y/Z and call it good.)

Thursday, May 12, 2016

Self-Publishing Blog: Mad Genius Club

Self-Publishing Blog: Mad Genius Club:

The MGC is a group blog penned (figuratively speaking) by in-the-trenches indie authors working on their novels. (Sounds vaguely familiar.)

This link goes directly to the “Navigating from Writing to Publication” section that collects all useful posts on the topic.

Thursday, May 5, 2016

Writers’ Resources:  Writer Beware

Writers’ Resources:  Writer Beware:

For several years now, the Science Fiction & Fantasy Writers of America organization has dedicated a section of their web site to identifying scams and cons aimed at authors. Peruse for lists of dirty publishers, legal tools and info aimed specifically at self-publishers.

Thursday, April 28, 2016

Self-Publishing Blog: Digital Book World's Expert Publishing Blog

Self-Publishing Blog: Digital Book World's Expert Publishing Blog:

An overview of topics of interest to e-authors, including useful design tips, marketing strategies, techniques for proper use of metadata and tools for understanding audience demographics.

Thursday, April 7, 2016

Using Thought Experiments As Tools For Writing Fiction

Guest post by Wil Forbis

Let me offer a short, science fiction scenario.

Captain Jake Patterson is a unique individual. Coursing through his half-human/half-Trivinian veins is a chemical formula that can heal anyone suffering from the deadly Borgon virus. Over the course of his 32 years, Patterson has used his blood to save hundreds of lives.

Patterson is currently the commander of the civilian base on the third moon of Planet Zarcan. On one day, Patterson dons his enviro-protection suit and steps out to the rooftop landing of his five-story outpost. He joins his second-in-command, Jan Damasio, who is peering at the dozens of colonists on the ground below. Suddenly Patterson observes a raging, hungry Grog-Beast headed for a group of five colonists. Thinking quickly, Patterson grabs Damasio and heaves her over the railing into the path of the Grog. The creature pauses to devour her screaming body. This gives the colonists enough time to get to safety.

Let’s consider another adventure of our hero Jake Patterson.

Patterson is with a group of scientists exploring the dark caves of Zarg-Nar. He looks to his feet and observes a just activated explosive that will go off in seconds. There is no time for him to flee. Patterson turns to his left and sees that five scientists have wandered into a large chamber. He turns to his right and sees a single scientist exploring another chamber. Patterson heaves the explosive into the rightmost chamber where it explodes, killing the scientist.


How do you feel about Captain Jake’s actions in these scenarios? If you’re like most people, you blanch at his behavior in the first one, but are willing to concede that he made the best of a bad situation in the second*. But, as you may have noticed, these two stories are really variations of the same moral conundrum: how do you balance the needs of the many against the needs of the one? (We understand that Patterson cannot sacrifice himself in either case as that would destroy his lifesaving blood.)

* I base this statement on surveys of responses to the thought experiment known as ‘The Trolley Problem. More on the Trolley Problem below.

Why are we appalled in one case and forgiving in the other? This question is the concern of those who study moral psychology (and its more biologically focused cousin, moral neuroscience.) Joshua Greene, a philosopher and moral psychologist, has a written a book, Moral Tribes, which pontificates on the reasons for our varying reactions to scenarios like those above. Such scenarios are termed “thought experiments” and are designed to evoke specific emotional reactions. Sometimes thought experiments are presented as games in which subjects take on the role of a certain character.

As I recently read through Greene’s book I found myself thinking that thought experiments could be useful tools for writers. For one thing, they offer ready-made moral conundrums that can be tweaked for ideas. Secondly, one can consider how a particular character might react to a thought experiment and this rumination can lead to insight about the character’s personality.

Let’s take a look at several popular thought experiments, starting with…

The Prisoner’s Dilemma

This thought experiment examines issues of loyalty and betrayal. I refer to Wikipedia for a description:

The prisoner’s dilemma is a standard example of a game analyzed in game theory that shows why two completely “rational” individuals might not cooperate, even if it appears that it is in their best interests to do so.

Two members of a criminal gang are arrested and imprisoned. Each prisoner is in solitary confinement with no means of communicating with the other. The prosecutors lack sufficient evidence to convict the pair on the principal charge. They hope to get both sentenced to a year in prison on a lesser charge. Simultaneously, the prosecutors offer each prisoner a bargain. Each prisoner is given the opportunity either to: betray the other by testifying that the other committed the crime, or to cooperate with the other by remaining silent. The offer is:

If A and B each betray the other, each of them serves 2 years in prison

If A betrays B but B remains silent, A will be set free and B will serve 3 years in prison (and vice versa)

If A and B both remain silent, both of them will only serve 1 year in prison (on the lesser charge)

Because betraying a partner offers a greater reward than cooperating with him, all purely rational self-interested prisoners would betray the other thus the only possible outcome for two purely rational prisoners is double betrayal. They will both serve two years in prison as opposed to a year each had they kept their mouths shut. The self-interested behavior does not lead to the best outcome, in the rules of this thought experiment.

The Prisoner’s Dilemma is a set up used in thousands of stories where an individual is torn between his loyalty to his partner and his own self-interest.

There’s a variation of the game called The Iterative Prisoner’s Dilemma in which players play several rounds. Thus, if your partner betrayed you in the previous game, you now have a chance to seek revenge. And because your partner knows this, he has a good reason to keep his mouth shut. Programmers designed software to play the game using different strategies. As the wiki notes…

…when these encounters were repeated over a long period of time with many players, each with different strategies, greedy strategies tended to do very poorly in the long run while more altruistic strategies did better, as judged purely by self-interest.

The winning deterministic strategy was tit for tat, which Anatol Rapoport developed and entered into the tournament. It was the simplest of any program entered, containing only four lines of BASIC, and won the contest. The strategy is simply to cooperate on the first iteration of the game; after that, the player does what his or her opponent did on the previous move.

Of course, if you happen to know that the current round is the final round, then self-interest would argue that now is the time to betray your partner. And this is what so many fictional (and real) criminals do.

The prisoner’s dilemma is formulated so that each player’s interests conflict with the other’s. Being that good fiction is all about conflict, the prisoner’s dilemma can serve as a model or starting point for story development. And not just for tales of crime. The prisoner’s dilemma could be two prisoners held by the cops, or it could be two lovers who are cheating on their spouses, or two inventors thinking of taking their company’s technology to a competitor, or one of many other scenarios.

The Public Works Game

Another thought experiment studied is The Public Works game, which pits the interests of individuals against the needs of the group. I quote from Greene’s book to describe the game.

In the basic game, subjects secretly choose how many of their private tokens to put into a public pot. The tokens in this pot are multiplied by a factor (greater than one and less than the number of players, N) and this “public good” payoff is evenly divided among players. Each subject also keeps the tokens they do not contribute.

In this game, the interests of the individual are set against the interests of the group. A purely self-interested player lets everyone else put money in and then combines his or her winnings with his or her existing stash. But from the point of view of the group as a whole, it’s best if everyone invests all their tokens, thereby maximizing the return.

One interesting point Greene makes is that players’ strategies vary depending on their location and culture. Individual players in Boston and Copenhagen were very contribution friendly, while players in Athens and Riyadh were contribution averse. There was no universal behavior used by all players of the game.

Does this tell us that people in the high contributing cultures are more altruistic or “nice” than low contributing cultures? Not necessarily. It could be that high contributors are more deferential to the needs of the group. The line between altruism and acquiescence is a blurry one.

In writing fiction, particularly sci-fi, there’s the need to create whole cultures, species and alien races from the imagination. If such a task lies before you, consider how this group would play the Public Works game. Would they defer to the needs of many (As Star Trek’s Mr. Spock might advise) or look after themselves? And what reasons drive their actions: “real” altruism or social conformity?

The Trolley Problem

The mother of all thought experiments is the trolley problem. This thought experiment is really a master scenario with numerous variations that are tweaked to examine different emotional reactions. The initial setup is as follows (quoting Wikipedia.)

There is a runaway trolley barreling down the railway tracks. Ahead, on the tracks, there are five people tied up and unable to move. The trolley is headed straight for them. You are standing some distance off in the train yard, next to a lever. If you pull this lever, the trolley will switch to a different set of tracks. However, you notice that there is one person on the side track. You have two options: (1) Do nothing, and the trolley kills the five people on the main track. (2) Pull the lever, diverting the trolley onto the side track where it will kill one person.

Here’s a tweak to the original scenario (again from the Wikipedia article.)

As before, a trolley is hurtling down a track towards five people. You are on a bridge under which it will pass, and you can stop it by putting something very heavy in front of it. As it happens, there is a very fat man next to you – your only way to stop the trolley is to push him over the bridge and onto the track, killing him to save five. Should you proceed?

If these sound familiar, they should; they were the basis for my two Jake Patterson scenarios. As with the Patterson stories, both versions of the thought experiment are asking the same question: is it all right to sacrifice one person to save five? As the Wiki notes, “most people who approved of sacrificing one to save five in the first case do not approve in the second sort of case.”

Figuring out why people see these two cases as different is much of what Greene’s book is about. He points out one obvious point: pushing the fat man is a “hands on" approach. You are physically in contact with the person who gets killed. Additionally, there’s the factor of intent. In the first case, you intend to switch the trolley to another track and the fact that someone is tied to the track is an unfortunate side effect. By pushing the fat man, you are using the fat man as the means to stop the train. For the plan to work, the fat man must die. Greene argues that our minds subconsciously factor in these and other variables before arriving at a decision as to what to do*.

* So what is the “right” thing to do in either of the scenarios? Beats me. Greene offers a quasi-answer in the book, one based on the philosophy called utilitarianism that I found only partly convincing. But the question is not merely philosophical onanism; advancing technology may demand an answer. Consider whether self-driving cars facing an accident should sacrifice their passenger to save multiple pedestrians.

What is fascinating about the trolley problem is that it creates a scenario where we are unnerved by the actions of the protagonist but have trouble really saying why. The process of sorting this out could doubtless be the breeding ground for all sorts of intriguing fiction. After all, that’s what thought experiments really are: stories. For eons, fiction has been man’s main tool to wrestle with ethical concerns. Greene makes this point himself in Moral Tribes.

“Nowhere is our concern for how others treat others more apparent than in our intense engagement with fiction. Were we purely selfish, we wouldn’t pay good money to hear a made-up story about a ragtag group of orphans who use their street smarts and quirky talents to outfox a criminal gang. We find stories about imaginary heroes and villains engrossing because they engage our social emotions, the ones that guide our reactions to real-life cooperators and rogues. We are not disinterested parties.”

Thursday, March 17, 2016

Writers' Resources: Overview Of Templates For iBooks Author

Writers' Resources: Overview Of Templates For iBooks Author:

Apple’s ebook publishing platform, iBooks Author, allows users to utilize free or priced templates to design their book. This article takes a look at the current state of the technology.

Thursday, March 10, 2016

Self-Publishing Blog: Catherine Ryan Howard

Self-Publishing Blog: Catherine Ryan Howard:

Howard is an Irish indie-author making a go of it. She has long, information-rich posts on topics such as running effective Goodreads giveaways, territory rights and the art of requesting book reviews.

Thursday, March 3, 2016

Writers' Resources: Amazon's New Kindle File Formatting Tips

Writers' Resources: Amazon's New Kindle File Formatting Tips:

Updated and useful advice on converting Word docs, HTML files and more into content that will appear cleanly and clearly on the Kindle platform.

Thursday, February 25, 2016

Self-Publishing Blog: Kristine Kathryn Rusch

Self-Publishing Blog: Kristine Kathryn Rusch:

Rusch writes fiction in several genres while also blogging about business concerns facing authors. Recent, often essay-long posts have tackled indie book contracts, the failings of writer workshops, and writing for the international market.

Thursday, February 18, 2016

Thursday, February 4, 2016

Writers’ Resources: The Writer's Guide to Weapons

Writers’ Resources: The Writer's Guide to Weapons:

Can a bulletproof vest stop a knife? The answer can be found at TWGTW, along with numerous posts on weapons tactics, self-defense laws, body armor and more.

Thursday, January 28, 2016

Writers’ Resources: Writers & Artists

Writers’ Resources: Writers & Artists:

Self-described as “The Insider Guide to the Media” this site has dozens of articles on story development, self-publishing, genre writing and more.

Thursday, January 21, 2016

The Pros and Cons of Symbolism

The Pros and Cons of Symbolism:

The TFB contributor considers whether the use of symbolism detracts from a story’s realism.

Thursday, January 14, 2016

Writers’ Resources: Literary Lightbox

Writers’ Resources: Literary Lightbox:

A treasure chest for bibliophiles, Literary Lightbox, has a “Tips for Authors” section that offers advice on breaking writer’s block, finding a literary agent and gauging the state of indie publishing.

Friday, January 8, 2016

What You Need to Know About Crowdfunded Publishing

What You Need to Know About Crowdfunded Publishing:

Crowdfunding for books is a much discussed topic on the web. The most current overview is this guest post on the site of self-pub guru Jane Friedman.

An older, but link-laden look at the topic can be found at David Gaughran’s web site.